I modded a mechanical keyboard with a PS360+ for a friend and it all works as it should, hitting the keys does the correct output.
The problem comes that my friend says that he does specific moves for SF4 and that the PS360+ doesn't register "contradictory moves." I'm not an SF4 player so I'm a little lost on what's going on.
Here are his emails to me in his own words.
Is this something that can be fixed with a PS360+ firmware update?
The problem comes that my friend says that he does specific moves for SF4 and that the PS360+ doesn't register "contradictory moves." I'm not an SF4 player so I'm a little lost on what's going on.
Here are his emails to me in his own words.
"Sorry, but just noticed an issue with the directional keys where if you hold back while moving forward, it actually registers a backdash as opposed to moving back and forth -- might hurt spacing a bit and not sure if it's something fixable. The weirdest thing is when you are holding back and tap forward, it registers a backdash and it interferes with some shortcuts in SF4. Let me know if you have any ideas or if it's just due to the chip or somethin'."
"The direction issue may just be how the board is, because it's not interpreting the directions very well, like when moving back and trying to do a forward + roundhouse command move, it's not possible while holding back. This is normally how it'd be on a stick, but I'm not on a stick -- so it's stuff like that."
" I use some shortcuts that depend on contradictory inputs like that. It looks like there's something on this pcb that filters contradictory inputs such as left + right, up + down, as some kind of feature. Think there'd be some way or setting to change that in the firmware? "
Is this something that can be fixed with a PS360+ firmware update?