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Brooks Super Converter (White) and Hori OG/Diamond VLX compatible?

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Did a search on the forums but nothing came up wither or not a Brooks Super Converter (white) PS3 to PS4 was compatible with a Hori OG/Diamond VLX. So I was wondering if anyone can confirm if it's compatible or not.

Hori Real Arcade Pro Thread for all versions (IN PROGRESS, COULD USE YOUR HELP AND INPUT) v2

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This post is in progress and will forever need updating.


NOT ALL INFO IS 100% CORRECT! SO IF YOU ARE USING THE DESCRIPTIONS TO MAKE PURCHASES, PLEASE DO ADDITIONAL RESEARCH. A LOT OF THE INFORMATION BELOW IS COPY/PASTE.


IF YOU ARE ABLE TO HELP PROVIDE INFORMATION, PHOTOS, DETAILS, OR PERHAPS EVEN HELP DO RESEARCH USING THE LINKS AT THE BOTTOM OF THIS FIRST POST IN SPOILER TAGS AND REPORT BACK, IT IS MUCH APPRECIATED.




It's taken me a lot of time to gather this information up so far, put it in a neat format, find photos and resize etc. If you can volunteer to help for the good of all arcade stick lovers and SRK TT, please do.













First off, I've gotta shout out @Superking for the original post back in July 2005 and for the work he did in keeping track of info and data on the Hori RAP sticks at least up until the middle of the PS2 gen and some of the PS3/360 gen.
Below you'll see the info he organized reworked in a new format with more info and photos.

Original thread (39 pages of topic from July 2005 to mostly April 2012)
http://forums.shoryuken.com/discussion/13083/hori-real-arcade-pro-faq-for-all-versions/p1

Shoutouts to those who've helped provide information on this updated list that deserve credit for their contributions:

@hibachifinal @VirtualCosmic @Darksakul @NENDO @Digital- @quashpdarkman @N10248 @anzhar @Batsu @General_Awesomo






If you have general arcade stick questions, please ask in the "Absolute Question and Answer Thread v.3 (ASK YOUR QUESTIONS HERE!)" thread
http://forums.shoryuken.com/discussion/194283/absolute-question-and-answer-thread-v-3-ask-your-questions-here

If you desire information on other arcade sticks that are not listed here or want suggestions on what to buy, please visit the "What Stick/Controller Should I Buy? Read the Guide on Pg 1 Before Posting." thread
http://forums.shoryuken.com/discussion/137321/what-stick-controller-should-i-buy-read-the-guide-on-pg-1-before-posting/p1

There will be no tier list, and there will likely not be a "I SUGGEST YOU BUY ________ ARCADE STICK" info.

This is information for you to use to your advantage to make an independent decision based on what features you may or may not enjoy.
PLEASE PLEASE PLEASE do not come in to this thread and just ask "Which one should I buy?".
Use knowledge below to grow, think, and learn.









Listed in order of console:





Playstation 1 / Playstation 2
Playstation 1 / Playstation 2
Playstation 1 / Playstation 2
Playstation 1 / Playstation 2
Playstation 1 / Playstation 2




Hori-RAP1-Mirror-01.jpg

Hori RAP1
=Hori Real Arcade Pro (Mirror Finish)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg or 5.7 lbs)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Mirror finish looks nice but is easily susceptible to scratches and fingerprints
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK
=Mounting a Seimitsu LS-32 is possible with modification, previous documentation lost to GeoCities

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
+Quick disconnects for buttons allowing easy swap
=Unsure if joystick connection is 5 pin or soldered on individual microswitches

Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-CFJ-01.jpg

Hori RAP CFJ
=Hori Capcom Fighting Jam

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK


Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
+Quick disconnects for buttons allowing easy swap
=Unsure if joystick connection is 5 pin or soldered on individual microswitches

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP1-Orange-01.jpg

Hori RAP1
-Hori Real Arcade Pro Orange Amazon Exclusive

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions-
=What is the official title for this arcade stick from Hori?
=TO EDIT




Hori-RAP1SA-01.jpg

Hori RAP1 SA
=Hori Real Arcade Pro Special Addition
=Special Addition also can be viewed as Hori's way of saying Sanwa (SA)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
+Easy Top Panel access through Hex key

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Sanwa OBSF-30RG and OBSF-24 in custom Vermilion color

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP1SE-01.jpg

Hori RAP1 SE
=Hori Real Arcade Pro Special Edition
=Special Edition also can be viewed as Hori's way of saying Seimitsu (SE)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
+Easy Top Panel access through Hex key

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Seimitsu LS-32-01

Buttons-
-Seimitsu PS-14-GX

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-AH1-01.jpg

Hori AH1
=Hori Arcana Heart Arcade Stick
(unsure of official title since it's difficult to find data on now)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (___________)
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
+Easy Top Panel access through Hex key

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
-Buttons mounted on PCB instead of having own quick disconnects

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-AH2-01.jpg

Hori AH2
=Hori Arcana Heart 2 Arcade Stick
(unsure of official title since it's difficult to find data on now)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (___________)
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
+Easy Top Panel access through Hex key

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
=NEED INFO/DETAILS

Buttons-
=NEED INFO/DETAILS

PCB-
=NEED INFO/DETAILS

Wiring-
-Buttons mounted on PCB instead of having own quick disconnects

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-FUC-01.jpg

Hori FUC-LE
=Hori Real Arcade Pro Stick Fate/Unlimited Codes Limited Edition
(unsure of official title since it's difficult to find data on now)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (___________)
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
=NEED INFO/DETAILS

Buttons-
=NEED INFO/DETAILS

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP2-01.jpg

Hori RAP2
=Hori Real Arcade Pro 2

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP2SA-01.jpg

Hori RAP2 SA
=Hori Real Arcade Pro 2 Special Addition
=Special Addition also can be viewed as Hori's way of saying Sanwa (SA)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
+Easy Top Panel access through Hex key

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Sanwa OBSF-30 (Blue) and OBSF-24 (Dark Hai specifically made for this stick)

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-SCIII-01.jpg

HRAP SCIII
=Hori Real Arcade Pro Soul Calibur III

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
=NEED INFO/DETAILS

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
-Buttons mounted on PCB instead of having own quick disconnects

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-Tekken5JP-01.jpg

HRAP Tekken 5 JP
=Hori Real Arcade Pro Tekken 5

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-Tekken5US-01.jpg

HRAP Tekken 5 10th Anniversary
=Hori Real Arcade Pro Tekken 10th Anniversary

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
-Hori

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS2/PS1 connector exits plastic base
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT










Playstation 3
Playstation 3
Playstation 3
Playstation 3
Playstation 3


Hori-RAP3-01.jpg

HRAP3
=Hori Real Arcade Pro 3

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels
+Easy Top Panel access through Hex key

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-Hori stock buttons

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS3 cable exits base on back
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP3SA-01.jpg

HRAP3 SA
=Hori Real Arcade Pro. SA

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight ___________
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Nuts and bolts for top metal panel are difficult to remove and assemble
=Top loaders available via Tek Innovations allowing removal and assembly of top metal panel easier

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
+Sanwa OBSF-30, OBSF-24

PCB-
=NEED INFO/DETAILS

Wiring-
=NEED INFO/DETAILS

USB Cable-
=PS3 cable exits base on back
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP3-SE-01.jpg

Hori RAP 3 SE
=Hori Real Arcade Pro. 3 SE

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs

Metal Panels-
+Both top and bottom metal panels
+Easy Top Panel access through Hex key
+Universal Joystick mount

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Seimtisu LS-32-01

Buttons-
+Seimitsu PS-14-G, PS-14-D

PCB-
=same as HRAP 3

Wiring-
+Buttons are quick disconnects
+5-pin Joystick Harness

USB Cable-
=USB 2.0
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP3AA-01.jpg

Hori RAP 3 Amazon JP
=Hori Real Arcade Pro Amazon.co.jp Edition

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs


Metal Panels-
+Both top and bottom metal panels
+Easy Top Panel access through Hex key
+Universal Joystick mount

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-HORI stock buttons

PCB-
=same as HRAP 3

Wiring-
+Buttons are quick disconnects
+5-pin Joystick Harness

USB Cable-
=USB 2.0
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP-N3-SA-01.jpg

Hori RAP N3 SA
=Hori Real Arcade Pro N3-SA

Release date: 2014

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=Unique door over recessed mounting for Start button slides into pocket within case when opened.

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top panel bolts can be removed with Allen key for easy installation of plexi and art.

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF

Buttons-
+Sanwa OBSF-30

PCB-
=Common ground

Wiring-
=Buttons have quick disconnect wiring
=Joystick has 5-pin JST connector

USB Cable-
=USB 2.0
=Plastic door cord compartment




Hori-RAPBlaz-01.jpg

Hori RAP 3 BlazBlue
=Hori Real Arcade Pro. 3 BlazBlue

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
+Exclusive blue case

Metal Panels-
+Both top and bottom metal panels
-Two-point Joystick Mount (Seimtisu VF/JLF Wings)

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-HORI stock buttons

PCB-
=same as HRAP 3

Wiring-
-Buttons are PCB Mounted
+5-pin Joystick Harness

USB Cable-
=USB 2.0
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-DoA5-PS3-01.jpg

Hori RAP Dead or Alive 5
=Hori Real Arcade Dead or Alive 5

Release date: 2012

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
= Unique door over recessed mounting for Start button slides into pocket within case when opened.

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top panel bolts can be removed with Allen key for easy installation of plexi and art.

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF

Buttons-
+Sanwa OBSF-30

PCB-
=Both common ground

Wiring-
=Buttons have quick disconnect wiring
=Joystick has 5-pin JST connector


USB Cable-
=USB 2.0
=Plastic door cord compartment






Hori-RAP-MSGEVS-01.jpg

Hori RAP Mobile Suit Gundam: Extreme V.S.
=Hori Real Arcade Mobile Suit Gundam: Extreme V.S.

Release date: 2011

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=Unique door over recessed mounting for Start button slides into pocket within case when opened.

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top panel bolts can be removed with Allen key for easy installation of plexi and art.

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK with dark blue balltop

Buttons-
+Sanwa OBSF-30

PCB-
=Common ground

Wiring-
=Buttons have quick disconnect wiring
=Joystick has 5-pin JST connector

USB Cable-
=USB 2.0
=Plastic door cord compartment




Hori-RAP-MSGEVSFB-01.jpg

Hori RAP Mobile Suit Gundam: Extreme V.S. Full Boost
=Hori Real Arcade Pro AX S+G

Release date: 2014

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=Unique door over recessed mounting for Start button slides into pocket within case when opened.
=Full Boost version is the only version with transparent door over Start button.

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top panel bolts can be removed with Allen key for easy installation of plexi and art.

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF

Buttons-
+Sanwa OBSF-30

PCB-
=Common ground

Wiring-
=Buttons have quick disconnect wiring
=Joystick has 5-pin JST connector

USB Cable-
=USB 2.0
=Plastic doored cord compartment




Hori-SFIV-01.jpg

Hori SFIV
=Hori Street Fighter IV Arcade Stick
(unsure if this is "official" title)
(Does not have RAP in the name but is same build/parts)

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=Black case


Metal Panels-
+Both top and bottom metal panels
-Two-point Joystick Mount (Seimtisu VF/JLF Wings)

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Red/Black theme with Ryu & Ken

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK with Red Balltop

Buttons-
-HORI stock buttons (Red)

PCB-
=same as HRAP 3 (assumed)

Wiring-
-Buttons mounted on PCB instead of having own quick disconnects
=Unsure whether joystick is 5 pin harness or individual soldered on microswitches

USB Cable-
=USB 2.0
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-RAP-SCV-01.jpg

Hori RAP Soul Caliber V
=Hori Real Arcade Pro Soul Caliber V

Release date: 2012

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
= Unique door over recessed mounting for Start button slides into pocket within case when opened.

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top panel bolts can be removed with Allen key for easy installation of plexi and art.

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF

Buttons-
+Sanwa OBSF-30

PCB-
=Both common ground

Wiring-
=Buttons have quick disconnect wiring
=Joystick has 5-pin JST connector

USB Cable-
=USB 2.0
=Plastic door cord compartment




Hori-RAP3-Tekken6-01.jpg

Hori RAP 3 Tekken 6
=Hori Real Arcade Pro. 3 Tekken 6

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=Black base

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
=Type of joystick unknown (Black balltop)

Buttons-
=Type of button unknown (Dark Hai color)

PCB-
=Same as HRAP 3 (Assumed)

Wiring-
=Unsure if buttons are quick disconnects or soldered to PCB
=Unsure if joystick is 5-pin harness or soldered to microswitches

USB Cable-
=USB 2.0
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT




Hori-TTT2P-01.jpg

Hori RAP 3 Tekken Tag 2 Prologue
=Hori Real Arcade Pro. 3 Tekken Tag 2 Prologue
+Last ever Original HRAP design produced

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels
-Two-point Joystick Mount (Seimtisu VF/JLF Wings), uses the JLF mounting plate points
+Namco NOIR Layout

Plexi/Art-
=No default plexi

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF-TP-8Y-SK

Buttons-
-HORI stock buttons

PCB-
=Same as HRAP 3

Wiring-
+Buttons are quick disconnects
+5-pin Joystick Harness

USB Cable-
=USB 2.0
=No cord compartment

Unanswered Questions Due to Insufficient Testing-
=TO EDIT





Hori-RAP-TTT2-01.jpg

Hori RAP Tekken Tag Tournament 2
=Hori Real Arcade Pro Tekken Tag Tournament 2

Release date: 2011

SRKTT thread-
=Unknown

Case-
RAP Base
=Weight (2.6 kg)
=Sizes - Width = 412mm, Depth = 243mm, Height (including lever) = 135mm
=One main plastic base. Does not have individual plastic pieces
+Same design/production base by major company for multiple consoles made swapping parts and getting 3rd party support easier
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
= Unique door over recessed mounting for Start button slides into pocket within case when opened.

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Plexi options available via Tek Innovations
=Top panel bolts can be removed with Allen key for easy installation of plexi and art.

Bottom Padding/Feet-
=No padding
=Four rubber feet

Joystick-
+Sanwa JLF

Buttons-
+Sanwa OBSF-30

PCB-
=Both common ground

Wiring-
=Button s have quick disconnect wiring
=Joystick has 5-pin JST connector

USB Cable-
=USB 2.0
=Plastic doored cord compartment







Playstation 4 / Playstation 3
Playstation 4 / Playstation 3
Playstation 4 / Playstation 3
Playstation 4 / Playstation 3
Playstation 4 / Playstation 3



Hori-HRAPv4-01.png

Hori RAP V4
=Hori Real Arcade Pro V4 Hayabusa for PS4 & PS3

SRKTT thread-
http://forums.shoryuken.com/discussion/189004/hori-hrap-v4-announced-compatible-with-ps3-and-ps4/p1

Case-
Hori Case (Same as RAPV3/RAPVX/UMvC3/DoA models for PS3/360)
=One main plastic base. Does not have individual plastic pieces.
=Sizes - Width = 430mm, Depth = 240mm, Height (including lever) = 125mm
=Weight (2.2kg)
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Default artwork can leave a sticky residue when removing
+Tek Innovations does have plexi option (Same as V3/VX non-Kai)

Bottom Padding/Feet-
=No padding
=Four small rubber feet

Joystick-
=Hori Hayabusa joystick

Buttons-
=Hori Kuro buttons

PCB-
=Common ground. Unsure if active high/low. Unsure if able to multi-mod without complications due to insufficient testing.
+Easy to remove main PCB from base
=Button signals/grounds, and USB cable are soldered to PCB while joystick connector and ribbon cables to Turbo/Home PCB are removable from main PCB

Wiring-
=Typical

USB Cable-
=Wire and cord compartment

Unanswered Questions Due to Insufficient Testing-
-Is the PCB possible to multi-mod with? We know it's common ground, but we don't have if is active high/low.




Hori-HRAPv4SILENT-01.png

Hori RAP V4 Silent
=Hori Real Arcade Pro V4 Silent Hayabusa for PS4 & PS3

SRKTT thread-
http://forums.shoryuken.com/discussion/189004/hori-hrap-v4-announced-compatible-with-ps3-and-ps4/p1
(Same thread as non-silent version)

Case-
Hori Case (Same as RAPV3/RAPVX/UMvC3/DoA models for PS3/360)
=One main plastic base. Does not have individual plastic pieces.
=Sizes - Width = 430mm, Depth = 240mm, Height (including lever) = 125mm
=Weight (2.2kg)
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Default artwork can leave a sticky residue when removing
+Tek Innovations does have plexi option (Same as V3/VX non-Kai)

Bottom Padding/Feet-
=No padding
=Four small rubber feet

Joystick-
=Hori Hayabusa joystick with optical switches

Buttons-
=Hori Kuro buttons with silencer pads

PCB-
=Common ground. Unsure if active high/low. Unsure if able to multi-mod without complications due to insufficient testing.
+Easy to remove main PCB from base
-Button signals/grounds, and USB cable are soldered to PCB while joystick connector and ribbon cables to Turbo/Home PCB are removable from main PCB

Wiring-
=Typical

USB Cable-
=Wire and cord compartment

Unanswered Questions Due to Insufficient Testing-
=Is the PCB possible to multi-mod with? We know it's common ground, but we don't have if is active high/low.




Hori-HRAP4KAI-01.png

Hori RAP 4 Kai
=Hori Real Arcade Pro 4 Kai for PS4 & PS3

SRKTT thread-
http://forums.shoryuken.com/discussion/195974/hrap4-kai-initial-impressions
(Same thread as HRAP 4 Kai/HRAP.V Hayabusa)

Case-
Hori Case (New form factor upgrade from RAPV3/RAPVX/RAPV4 style where buttons are now on the side instead of on top/face)
=One main plastic base. Does not have individual plastic pieces.
=Sizes: Width = 430mm, Depth = 237mm, Height (including lever) = 114mm
=Weight (2.2kg)
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=PS4 touch panel on back

Metal Panels-
+Both top and bottom metal panels
=RAP 4 Kai has Vewlix layout with wider spread between joystick and buttons

Plexi/Art-
=No default plexi
=Default artwork can leave a sticky residue when removing
=Undetermined whether a plexi via Tek Innovations for V3/VX would still fit properly. Even if changed, it's unlikely they wouldn't have a plexi for it in the near future.

Bottom Padding/Feet-
=Padding on bottom where stick sits on legs
=No feet

Joystick-
=Hori Hayabusa joystick

Buttons-
=Hori Kuro buttons

PCB-
=Common ground PCB (Same as HRAP 4 Kai/HRAP.V/DoA5LR)
=Multiple PCBs (main PCB, side PCB, touch screen)
=Touch screen PCB is connected to main PCB using a small ribbon cable
=Side PCB is connected to main PCB using two standard molex style connectors
=Joystick is connected to main PCB using a standard molex style connector
=Buttons are connected to main PCB by solder and glue
=USB cable is connected to main PCB by using a standard molex style connector

Wiring-
-Signal/Ground wires are soldered on to buttons

USB Cable-
=Wire and cord compartment
=Cable length (3m)

Unanswered Questions Due to Insufficient Testing-
=Is the PCB the same for both models of this body type?
=Is the PCB possible to multi-mod with? We know it's common ground, but we don't have if is active high/low.




Hori-HRAP5-01.png

Hori RAP.V
=Hori Real Arcade Pro.V Hayabusa for PS4 & PS3

SRKTT thread-
http://forums.shoryuken.com/discussion/195974/hrap4-kai-initial-impressions
(Same thread as HRAP 4 Kai/HRAP.V Hayabusa)

Case-
Hori Case (New form factor upgrade from RAPV3/RAPVX/RAPV4 style where buttons are now on the side instead of on top/face)
=One main plastic base. Does not have individual plastic pieces.
=Sizes: Width = 430mm, Depth = 237mm, Height (including lever) = 114mm
=Weight (2.2kg)
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=PS4 touch panel on back

Metal Panels-
+Both top and bottom metal panels
=Vewlix layout with standard spread between joystick and buttons

Plexi/Art-
=No default plexi
=Default artwork can leave a sticky residue when removing
=Undetermined whether a plexi via Tek Innovations for V3/VX would still fit properly. Even if changed, it's unlikely they wouldn't have a plexi for it in the near future.

Bottom Padding/Feet-
=No padding
=Four small rubber feet

Joystick-
=Hori Hayabusa joystick

Buttons-
=Hori Kuro buttons

PCB-
=Common ground PCB (Same as HRAP 4 Kai/HRAP.V/DoA5LR)
=Multiple PCBs (main PCB, side PCB, touch screen)
=Touch screen PCB is connected to main PCB using a small ribbon cable
=Side PCB is connected to main PCB using two standard molex style connectors
=Joystick is connected to main PCB using a standard molex style connector
=Buttons are connected to main PCB by solder and glue
=USB cable is connected to main PCB by using a standard molex style connector

Wiring-
-Signal/Ground wires are soldered on to buttons

USB Cable-
=Wire and cord compartment
=Cable length (3m)

Unanswered Questions Due to Insufficient Testing-
=Is the PCB possible to multi-mod with? We know it's common ground, but we don't have if is active high/low.




Hori-DoA5LR-01.png

Hori DoA5LR
=Hori Dead or Alive 5 Last Round for PS4 & PS3
(Not technically an HRAP as it has no "Real Arcade Pro" in the title, but uses same PCB and case as other HRAPs)

SRKTT thread (DoA5LR)-
http://forums.shoryuken.com/discussion/194638/hori-ps4-ps3-dead-or-alive-5-last-round-stick/p1

Case-
Hori Case (New form factor upgrade from RAPV3/RAPVX/RAPV4 style where buttons are now on the side instead of on top/face)
=One main plastic base. Does not have individual plastic pieces.
=Sizes: Width = 430mm, Depth = 237mm, Height (including lever) = 114mm
=Weight (2.2kg)
=Interior of case has plenty of space for mounting PCBs
=Must open from bottom (Which voids the warranty)
=PS4 touch panel on back
=DoA5LR has an extra piece connected to front middle of case with analog sticks. Unsure if removable yet due to insufficient testing

Metal Panels-
+Both top and bottom metal panels
=Vewlix layout with standard spread between joystick and buttons

Plexi/Art-
=No default plexi
=Default artwork can leave a sticky residue when removing
=Undetermined whether a plexi via Tek Innovations for V3/VX would still fit properly. Even if changed, it's unlikely they wouldn't have a plexi for it in the near future.

Bottom Padding/Feet-
=No padding
=Four small rubber feet

Joystick-
=Hori Hayabusa joystick

Buttons-
=Hori Kuro buttons
=Signal/Ground wires are soldered on to buttons

PCB-
=Common ground PCB (Same as HRAP 4 Kai/HRAP.V/DoA5LR)
=Multiple PCBs (main PCB, side PCB, touch screen)
=Touch screen PCB is connected to main PCB using a small ribbon cable
=Side PCB is connected to main PCB using two standard molex style connectors
=Joystick is connected to main PCB using a standard molex style connector
=Buttons are connected to main PCB by solder and glue
=USB cable is connected to main PCB by using a standard molex style connector

Wiring-
=Typical

USB Cable-
=Wire and cord compartment
=Cable length (3m)

Unanswered Questions Due to Insufficient Testing-
-Is the PCB possible to multi-mod with? We know it's common ground, but we don't have if is active high/low.




Hori-HRAP4VLX-01.png

Hori RAP4 Premium VLX
=Real Arcade Pro 4 Premium VLX Kuro for PS4 & PS3

SRKTT thread-
http://forums.shoryuken.com/discussion/195793/the-hori-ps4-vlx-thread/p1

Case-
Hori VLX Case (Same as VLX models for PS3/360)
=Sizes - Width = 570mm, Depth = 260mm, Height (including lever) = 140mm
=Weight (5.4kg/11.9lbs)
=Interior of case has plenty of space for mounting PCBs
=PS4 touch panel on back of case

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=No default plexi
=Default artwork can leave a sticky residue when removing

Bottom Padding/Feet-
=Padding

Joystick-
=Hori Hayabusa joystick

Buttons-
=Hori Kuro buttons

PCB-
=Insuffiecent testing

Wiring-
=Typical

USB Cable-
=Wire and cord compartment
=Cable length (3m/9.8ft)

Unanswered Questions Due to Insufficient Testing-
To Edit






-

Kowal Short throw mod + LS56

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I searched and didnt see much on it. Has anyone tried this combo? Somebody that has experience with LS32 sticks. I plan to buy buttons and a stick for my back up stick. My main has ls38, my ps/dc has ls32 and i was going to pick ls32 for my ps3/pc/ps2 backup stick. But i wouldnt mind mixing it up alittle. I owned the ls56 for awhile, it was pretty good, but LS32/38 is my stuff. Just curious is the ls56 mod make that much of a difference feel wise

DIY Button Harness Video Tutorial

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I couldn't find a video on this, so I went ahead and made one. Make your own button harness.

image

Do people still build custom HAPP (or similar) arcade joysticks?

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I used to be able to find these online, but now there are only parts.

I'm looking for a way to revisit my MvC2 days and apparently when I type in the part names, I just get buttons and sticks with no case.

I just want a finished stick with case so I can beat people without using a wonky controller.

:)

*The "padhacking" thread*

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I thought a pad hacking/pad info thread should be started so that everybody can see where to solder on different pcb´s.
If you want a picture added please write in the thread.



***Microsoft***

Xbox:

http://slagcoin.com/joystick/pcb_diagrams/xbox_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/xbox_diagram2.jpg
http://slagcoin.com/joystick/pcb_diagrams/xbox_diagram3.jpg
http://slagcoin.com/joystick/pcb_diagrams/xbox_diagram4.jpg


Xbox 360:

http://slagcoin.com/joystick/pcb_diagrams/360_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/360_diagram2.jpg
http://slagcoin.com/joystick/pcb_diagrams/360_diagram3.jpg
http://slagcoin.com/joystick/pcb_diagrams/360_diagram4.jpg
http://slagcoin.com/joystick/pcb_diagrams/360_diagram5.jpg
http://slagcoin.com/joystick/pcb_diagrams/360_diagram6.jpg
http://slagcoin.com/joystick/pcb_diagrams/360_diagram7.jpg

http://akihabarashop.jp/images/ChImpHookUp360Full.jpg
Chimp with Madcatz Xbox 360 PCB.

http://akihabarashop.jp/images/IMPconnection.jpg
MCC with Madcatz Xbox 360 PCB and Imp PCB.



***NEC***

Turbo Grafx 16:

http://slagcoin.com/joystick/pcb_diagrams/tg_diagram1.jpg



***Nintendo***

Nintendo Entertainment System (NES):

http://slagcoin.com/joystick/pcb_diagrams/nes_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/nes_diagram2.jpg
http://slagcoin.com/joystick/pcb_diagrams/nes_diagram3.jpg


Super Nintendo Entertainment System (SNES):

http://slagcoin.com/joystick/pcb_diagrams/snes_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/snes_diagram.jpg


Nintendo 64:

http://slagcoin.com/joystick/pcb_diagrams/n64_diagram1.jpg


Nintendo GameCube:

http://slagcoin.com/joystick/pcb_diagrams/gc_diagram1.jpg



***SEGA***

Sega Genesis:

http://slagcoin.com/joystick/pcb_diagrams/gen_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/gen_diagram2.jpg


Sega Saturn:

http://slagcoin.com/joystick/pcb_diagrams/sat_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/sat_diagram2.jpg


Sega Dreamcast:

http://slagcoin.com/joystick/pcb_diagrams/dc_diagram1.jpg



***SONY***

Sony Playstation 1:

http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram2.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram3.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram4.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram5.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram6.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram7.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram8.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps1_diagram9.jpg


Sony Playstation 2:

http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram1.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram2.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram3.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram4.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram5.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram6.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram7.jpg


Sony Playstation 3:

http://slagcoin.com/joystick/pcb_diagrams/ps3_diagram2.jpg
http://slagcoin.com/joystick/pcb_diagrams/ps3_diagram3.jpg

Will This Fightstick Work on PS4?

Brooks PS2 to PS3/4 converter + Zero Delay PS2/3 PCB with the PS2 plug will it work?

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I've got a Zero Delay PCB for the PS2/3 and I was wondering if using it with the PS2 controller plug it would work with the PS2 to PS3/4 Brooks converter.
Thanks.

360 TE1 to XB1, least destructive method?

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I was using my 360 TE1 for SFV on PC and my up/right started to not detect correctly. I am hearing the switches go off so feel it's more likely to be the PCB as I have read those have problems.
I have an xb1 mini controller available to padhack with. I dont have any pics of the inside of the TE so I would appreciate any links if possible.
Should I proceed with the full Dual Mod, ensure power to both pcbs but just not incorporate any switches to toggle the data lines in the usb?

FGW Converter Thread - Roll your own converters

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Since On-The-Fly remapping has been implemented, I figured it was time for the FGW Converter to get its own thread.

Welcome Sheet: http://www.godlikecontrols.com/download/converterwelcome2.pdf

Q: What is it?
A: The FGWidget converter is a small micro-controller based circuit board that reads the status of a connected PlayStation, Super Nintendo, or Sega Saturn board. Based on the buttons or directions pressed on the controller, matching pins on the converter will either drop to a low output voltage (if the matching button or direction is pressed on the controller), or to a high impedance with pull up resistor state (if the matching button or direction is not pressed on the controller). This output from the converter can be connected directly to a female Neo-Geo connector, or used in conjunction with any common ground controller board. As an example, this board can be used to make your own PSX->NeoGeo converter, or used with an MC Cthulhu board to make your own SNES->PS3 converter, or with a common ground Xbox360 controller board to make your own Saturn->Xbox360 converter.

Q: Wait, I though this controlled LEDs?
A: No, that's the FGW LED Controller. The 'FGW' in the front is short for 'Fighting Game Widget', meaning its a small, cheap, Atmel controlled device. From a hardware standpoint, they are very similar, but the code on the two chips is WAY different. So, FGW LED Controller controls LEDs. FGW Converter is for making your own converters.

Q: Is it easy to use?
A: NO! Proper setup of an FGW Converter requires use of a multimeter, soldering iron, and most likely a dremel as well. It only comes in kit form that has to be soldered together. It will require a cord from a sacrificed controller or extension cord, using a multimeter to pin that cord out so you can properly solder it to the board. Using it in a project box will likely require dremelling out spots for the cords and connectors to go. This is a cheap tool meant for experienced tech heads. If you don't consider the work I've listed as fun, I would recommend contacted a tech in the Trading Outlet to bribe them to make the converter you want.

Q: Can it be used with Superguns?
A: Absolutely, it was designed with Superguns in mind.

Q: What's this about button remapping?
A: FGW Converter just had on the fly button remapping implemented. If you ordered your FGW Converter before 9/7/11, yours will NOT have the remapping code in it. All FGW Converters sold after that date will have the button remapping code in it.

Q: How do I do the button remapping?
A: This can get kind of complicated, so I'm gonna put the nuts and bolts into a spoiler tag.
Here's the order of the buttons you need to know:
1 - Square
2 - X
3 - Triangle
4 - Circle
5 - R1
6 - R2
7 - L1
8 - L2
You should notice that is the LP, LK, MP, MK, HP, HK, PPP, KKK order of most standard PSX arcade sticks.

To get into button remapping mode, hold down Start and Select on your controller if you are using a PSX or SNES controller, or hold down just Start if you're using a Saturn controller. You'll have to it down for about 10 full seconds. You can move the directional pad or stick during this time, and the directions will stop responding once the buttons have been held down long enough. Once that happens, let go of the buttons, and you're in remapping mode.

Now, your converter is waiting for to tell it what button(s) should activate the Square line, since it's first on the list. Press all of the buttons you want to activate the X line, and release them all. It's important that you have them held down at the same time. Once allof your buttons that activate X have been pressed, release them all. That setting will be saved, and it will then wait for you to tell it what button(s) should activate the next line on the list.

Once all 8 of the buttons have been set, the mapping will be permanently saved to the controller and the controller will return to normal operation.

If you do NOT want a button to activate the current line to set, either press and release Select(PSX, SNES), or hold down all eight buttons (Saturn) and release. That will make sure none of your buttons will activate that line.

Q: I have a FGW Converter, but it doesn't have the button remapping code. How can I get the button remapping code on my converter?
A: Easy option would be to by a new FGW Converter, pop out the older chip from your current one, and pop the new chip in. There's no option to buy the chip separately, since the chip costs way more than everything else in the kit put together. Next option would be to send me your old chip for me to reprogram it. I'll reprogram it for free, but you will need to ship it to me, and paypal for shipping. That shipping would be $2 for first class mail in the US. Please PM me to setup.

Q: I have a problem with buttons appearing the 'Turbo' on their own, going on and off even though they're held down.
A: Known compatability problem with FGW Converter kits sold in September, October, and November of 2011. Check the question above to get your chip reprogrammed.

Q: My Kitty based stick or MC Cthulhu based stick doesn't work on the FGW Converter using a PSX cable.
A:.Known compatability problem with FGW Converter kits sold in September, October, and November of 2011. Check the question above to get your chip reprogrammed.

More QA's to come.

How to order:
http://www.godlikecontrols.com

Brook Sega Saturn to PS4 converter

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I'm creating this thread to see if anyone might be interested in this. I've talked to Brook and they might consider making one if there's enough demand for it. With the release of SFV and pad players being disappointed in the Mad Catz Fightpad Pro, this will be a great alternative. I'm aware that we have the Hori pads, but I think most us can agree that they could be better.

@all ps4 hitbox user - Input registry question (street fighter5)

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it seems the brook converter and boards change the input registration in sf5 on the ps4
when you compare it with how inputs get registered on a keyboard or
my hitbox with a x360 fightpad board with sf5 on pc.

what i want to find out is if its a "issue" with the brook solutions or a general thing
on ps4.

when you have a ps4 compatible hitbox, can be even the original one.
please check these 3 things out and reply what results you had.
and please post which board/rigged pad you used for your hitbox


-what happens when you are holding back and forward button at the same time.

- does a shoryuken comes out when you
A: hold down the whole time, tapping forward twice and then punch ?
B: holding forward, tapping down and pressing punch?

seimitsu ls-62 joystick questions.

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I was wondering if anyone knows what microswitches are used in the seimitsu ls 62? I wanted to see if anyone owns this joystick and has modified the microswitches and if so what microswitches did u use? Look forward to any feedback, thanks.

Pad For The PC?

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I don't much care for sticks and I'm looking for a solid pad to use on the PC. Any advice?

If I understand this correctly, any pad that works for the Xbox 360 or Xbox One should work with the PC? Is that correct?

Restrictor Plate Differences

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Hi, i was just wondering how the restrictor plates make a difference when switching for the original restrictor plate in my SSFIV fightstick to a sanwa octagonal restrictor plate? since it is a square now it is very easy to determine exactly where the diagonal down forward direction is, will switching to a octagonal restrictor plate make gaming better? i just wanna know some more info on this anything will help. :)

How to mount a Sanwa JLF to metal panel (inside)

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Just got 2 JLF stick to build a 2 players arcade stick. I want to use a metal panel.
https://www.focusattack.com/sanwa-jlf-tp-8yt-joystick/

I noticed that the mounting plate in the JLF is flat. I don’t want the screws coming out of the pane.
I see that my Madcatz TE stick have some kind of spacer soldered to the panel and the JLF is mounted to the spacer
so that the screws do not protrudes to the outside of the metal panel where my art is going to be.

See the spacer here (google picture)
http://i242.photobucket.com/albums/ff70/Svchamp/3faa828b-85b5-44d7-9ea1-af2a0a3742f6_zpsb53cde15.jpg

Where can I buy the spacer or how can I mount The JLF to the metal panel without the screws coming out of the panel.

Thanks.

Hori Real Arcade Pro FAQ for all versions

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+++++++++++NEW++++++++++++
New and More Recent HRAPs, info coming later:

HRAP SFIV
- For PS3

Otomedius Gorgeous Konamistyle LE (HRAP)
- For Xbox 360

HRAP3 Amazon Orange exclusive
- For PS3

HRAP3 SA
- For PS3

+++++++++++NEW++++++++++++

*** ALL PS2 HRAPs are 100% compatible (zero lag too) with PS3 using the Pelican PS2/PS3 Adapter, also unless otherwise noted ALL HRAPs are for PS1/PS2***

HRAP EX
- For Xbox 360, and probably PC but unconfirmed for PC
- Will be released July, 10th, 2008
- Retails for 11,429?
- Sanwa JLF-TM-8T-SK-K
- Hori Buttons
- Uses quick disconnects for the buttons *UNCONFIRMED BUT LIKELY*
- Headset Port, Xbox Button
- No mirror top
- Black color scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
LT X Y LB
RT A B RB
- Pic: http://www.hori.jp/products/xbox360/controller/realarc_pro_ex/

HRAP 2 SA (Special Addition):
- Will be released April 17, 2008
- Retails for 10,000?
- Sanwa JLF-TP-8Y-SK
- Sanwa Pushbuttons: OBSF-30 / OBSF-24
- Uses quick disconnects for the buttons *UNCONFIRMED BUT LIKELY*
- Turbo switches
- No mirror top
- White/Blue color scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ R1 L1
X O R2 L2

Arcana Heart HRAP:
- Will be released October 11, 2007, around the time of PS2 port
- Retails for 8,379 ?
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Uses quick disconnects for the buttons for easy switching for Sanwa pushbuttons. *UNCONFIRMED BUT LIKELY*
- Picture of Aino Heart with the logo on top
- White/Pink colour scheme
- Button layout is Seimitsu 2P side panel layout
- Button placement:
[] /\ O L2
X L1 R1 R2
- Pic: http://www.horistore.com/images/items/detail/HP2-259.jpg


HRAP 3 Special Addition:
- For PlayStation 3 and PC
- USB wired
- 3m cable
- Will be released on September 2007
- Retails for 9,800?
- Sanwa JLF-TP-8Y-SK
- Sanwa Pushbuttons: OBSF-30 / OBSF-24
- Uses quickdisconnects
- Turbo Button with three level settings: Slow, Normal, Fast
- PlayStation Button to bring up the XMB
- The HRAP has a switch that emulates at any given time either: the digital pad(default), Left analog, or right analog
- White/Blue colour scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ R1
X O R2
- L1/L2 looked to be plugged up from all pictures shown.
- Pic:
http://www.hori.jp/products/ps3/controller/realarc_pro3_sa/images/04.jpg

HRAP 3:
- For PlayStation 3 and PC
- USB wired
- Will be released on the same day as VF5 in Japan (February 8th, 2007)
- Retails for 8,379?
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Uses quickdisconnects
- Turbo Button with three level settings: Slow, Normal, Fast
- PlayStation Button to bring up the XMB
- The HRAP has a switch that emulates at any given time either: the digital pad(default), Left analog, or right analog
- Mesh top
- Black/Metallic colour scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ R1 L1
X O R2 L2
- The mounting area is altered like the HRAP1B, so no go with the LS-32.
- Pic:
http://www.watch.impress.co.jp/game/docs/20061213/hori02.jpg

Regular HRAP, CFJ HRAP:
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Turbo switches
- Uses quick disconnects for the buttons for easy switching for Sanwa pushbuttons.
- Mirror top, scratches and gets fingerprints easily (Regular HRAP only)
- CFJ art (CFJ HRAP only duh lol)
- Button layout is Seimitsu 2P side panel layout
- Button placement:
L1 [] /\ R1
L2 X O R2
- Work and are lag-free with these converters:
PS --> XBOX - Dragonbox - when choosing colors, HP and HK are switched.
PS --> Dreamcast - Innovation
PS --> PC - Wind Spirit
- Pic (Original): http://www.play-asia.com/paOS-13-71-m-70-5w3.html
(CFJ): http://www.play-asia.com/paOS-13-71-m-70-dib.html

HRAP1 Version B:
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Turbo switches
- Uses quick disconnects for the buttons for moderate switching for Sanwa pushbuttons.
- No mirror top
- Button layout is Seimitsu 2P side panel layout
- Button placement:
L1 [] /\ R1
L2 X O R2
- Work and are lag-free with these converters:
PS --> XBOX - Dragonbox - when choosing colors, HP and HK are switched.
PS --> Dreamcast - Innovation
PS --> PC - Wind Spirit
- HRAP1 version 2 is essentially the same as the regular HRAP, but according to some reports, the Hori buttons used are of even lesser quality, and the mounting area has been altered, so sticking a LS-32 isn't really possible anymore.

Special Addition HRAP:
- Sanwa JLF-TP-8Y-SK
- Sanwa Pushbuttons: OBSF-30RG / OBSF-24
- Turbo switches
- Uses quick disconnects
- No mirror top
- Black/Red color scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ R1 L1
X O R2 L2
- Pic: http://www.hori.jp/products/ps2/controller/realarc_pro_s_fix/index.html

Special Edition HRAP:
- Seimitsu LS-32-01
- Seimitsu Pushbuttons: PS-14-GX / PS-14-D
- Turbo switches
- Uses quick disconnects
- No mirror top
- White/Blue color scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ R1 L1
X O R2 L2
- Pic: http://www.hori.jp/products/ps2/controller/realarc_pro_s_fix/index.html

HRAP 2:
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Uses quickdisconnects
- Turbo switches
- No mirror top
- White/Red color scheme
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ R1 L1
X O R2 L2
- Pic: http://www.hori.jp/products/ps2/controller/realarc_pro2/image/image2.jpg
- Apparently when modding the HRAP2's buttons, it is recommended to use snap-ins as opposed to screw-ins as there is not enough space due to the mounting area of the new layout.

Soul Calibur 3 HRAP:
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Buttons soldered onto PCB
- SC3 art
- Button layout is Seimitsu 2P side panel layout
- Button placement:
[] /\ O L2
X L1 R1 R2
- Pic: http://image.lik-sang.com/images//large/hori-arcade-stick-sc3.jpg

Japanese T5 HRAP:
- Sanwa JLF-TP-8Y-SK
- Hori Buttons
- Buttons soldered onto PCB
- Tekken lightning art
- Button layout is Sanwa panel / Seimitsu 1P side panel layout
- Button placement:
[] /\ L1 R1
X O L2 R2
- Pic: http://www.play-asia.com/paOS-13-71-m-15-tekken%2B5%2Bstick-70-imt.html#

US T5 Hori stick (NOT a HRAP, but usually confused for one):
- Hori Buttons and Stick
- Buttons soldered onto PCB
- Tekken art
- Button layout is Seimitsu 2P side panel layout
- Button placement:
L1 [] /\ R1
L2 X O R2
- Work and are lag-free with these converters:
PS --> XBOX - Dragonbox - when choosing colors, HP and HK are switched.
PS --> Dreamcast - Innovation
PS --> PC - Wind Spirit
- Pic: http://img.gamespot.com/gamespot/images/2005/hardware/reviews/tekken5stick/tekken5_screen001.jpg

Modding the sticks:

Original and CFJ:
- Replacing the stock buttons w/Sanwa pushbuttons: Simply open up the HRAP, remove the quick disconnects off the Hori buttons, pop the buttons out, then put in the Sanwa pushbuttons, hook up the quick disconnects to those and booyaa, you got yourself a HRAP fully equipped with Sanwas. Recommended buttons for this switcheroo are Snap-ins due to the Metal Panel, but Screw-ins should work too.
- Replacing the JLF with a LS-32:
http://www.geocities.jp/u3q_yusaku/seimitsu.html

HRAP1 version 2:
- Replacing the buttons is almost the same as the OG HRAP and CFJ HRAP, but the QDs are slightly harder to remove for some reason. So here is a diagram on how to remove them to avoid having sore hands (kudos to spoon for the diagram):
qd9xd.th.jpg

HRAP2:
- fubarduck's HRAP2 modding guide:
http://forums.shoryuken.com/showpost.php?p=2729022&postcount=1

HRAP3 and its variants, HRAP1B:
- EvilSamurai goes on about which Sanwa and Seimitsu sticks are compatible:
http://forums.shoryuken.com/showpost.php?p=5362455&postcount=163
- Kendrick reveals no go for the LS-32 for the HRAP3 and its variants:
http://forums.shoryuken.com/showthread.php?t=173325

US Tekken 5 Hori Stick:
- Upgrading the T5 stick into a full Sanwa stick:
http://himuragames.suddenlaunch3.com/index.cgi?board=techinfo&action=display&num=1109887687

How can I put custom art on my HRAP?
http://forums.shoryuken.com/showthread.php?t=107975&highlight=eggy

Where can I buy a HRAP?:
- http://www.play-asia.com
- http://www.ncsx.com
- http://www.vgonetwork.com/

Where can I buy Sanwa or Seimitsu parts for my HRAP?:
- http://www.akihabarashop.jp - Sanwa / Seimitsu
- www.lizardlick.com - Sanwa
- http://forums.shoryuken.com/showthread.php?t=127731 (goleafsgoaz) - Seimitsu
- http://forums.shoryuken.com/showthread.php?t=116457&highlight=ponyboy (ponyboy) - Sanwa / Seimitsu

Can I still buy a Special Addition or Special Edition HRAP?
- At this moment in time, your best bet would be either ebay or Yahoo Japan or any other auction site.

Now some mod has to sticky this, so we can slowly kill off all the "what is the difference in blank HRAP" threads. :party:

what's my headset options for ps4 and xbox one while using fightstick?

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xbox one don't support usb headsets why i'll never know

ps4 you have to go usb or wireless

what are my options?

what if i buy a 3.5 jack headset for xbox one since i can keep the controller on while i use my fighstick

then buy a 3.5 mm to usb converter for ps4?

school me

Hori Hayabusa Buttons

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No, I'm not mixing things up. Hori will be testing a new Hayabusa Button.

Famitsu article in japanese

So, from what I read, they reduced the "stroke" (I'm translating from japanese here, is this "travel"?) in 0.3mm and the button height in 1.4mm.
The buttons also have a matte black finish.

56333b9ec8d53.jpg

l_56333baba62ac.jpg


Brook 360 to ps4 with round 1 te ?

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So these seems too good to be true almost. Wanna grab one. Does it work as advertised with a Xbox 360 round 1 te on ps 4 ?

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