Intro:
Well, folks, it's been a long time coming, but I'm really close to finally getting these things out there and into your hands!
Description:
This is the opposite of boards like Toodles' Cthulhu or the PS360 which take the button/joystick wire signals and turn them into USB. This takes input from your USB 360 or PS3 controller and turns that into button/joystick wire signals. You could use this to control any number of projects from Superguns to robotics, to anything you can imagine that you'd like to control with your digital 360 or PS3 joystick!
These are essentially the same circuit and firmware as that of the UD-CPS2 (ran at multiple major events including ST Games @ EVO, The Fall Classic, etc.).
Target price is $35.
Features:
- Terminal Blocks for solder free wiring (signal layout intentionally similar to MC Cthulhu so you can mate them for fun things like TE stick on SNES)
- USB A Socket
- Alternate header for USB signals - for people who don't to use the on-board USB socket
- Indicator LED - bi-color, red/green
- Alternate header for LED signals - for people who don't to use the on-board LED
- Pull-Up Selection Jumper - allows for pulling button/joystick signals up to +5V or +3.3V, depending on the application
- Player Select Jumpers - tell the joystick to light up the appropriate controller LED (can be set for P1-P4)
- Custom button mapping - for 6 action buttons
- Firmware can be updated via USB for future features/improvements
Example:
Here's what @Rufus did with a couple boards which were used at SoCal Regionals, early this year:
![DSC08604_CS_zps68321334.jpg]()
(sweet 3D printed case by @Rufus not included)
![SCR_2013__zpsdb03f7e7.jpg]()
(running on a supergun at SoCal Regionals 2013)
Ordering:
I've already ordered new PCBs (much improved design from the ones @Rufus had) and there is a slim chance I can get those built and out to my beta testers before Christmas. Otherwise, I have every intention of getting some out in January. That batch will help me figure out what is needed to ramp up for very large production. I want a constant supply of these for you guys because I'm pretty sure you will be eating them up like candy :D I will also set up some sort of ordering system to make it easy for everyone.
Future:
I'll also be offering a DB-15 version shortly after I get the Terminal Block version shipping. And after that, a super great NEO GEO version (no you can't shove the DB-15 version into your NEO GEO)! Prices will go up on these versions as they will be fully encased and require more labor to assemble.
Let me know if you have any ideas or suggestions!
-ud
Well, folks, it's been a long time coming, but I'm really close to finally getting these things out there and into your hands!
Description:
This is the opposite of boards like Toodles' Cthulhu or the PS360 which take the button/joystick wire signals and turn them into USB. This takes input from your USB 360 or PS3 controller and turns that into button/joystick wire signals. You could use this to control any number of projects from Superguns to robotics, to anything you can imagine that you'd like to control with your digital 360 or PS3 joystick!
These are essentially the same circuit and firmware as that of the UD-CPS2 (ran at multiple major events including ST Games @ EVO, The Fall Classic, etc.).
Target price is $35.
Features:
- Terminal Blocks for solder free wiring (signal layout intentionally similar to MC Cthulhu so you can mate them for fun things like TE stick on SNES)
- USB A Socket
- Alternate header for USB signals - for people who don't to use the on-board USB socket
- Indicator LED - bi-color, red/green
- Alternate header for LED signals - for people who don't to use the on-board LED
- Pull-Up Selection Jumper - allows for pulling button/joystick signals up to +5V or +3.3V, depending on the application
- Player Select Jumpers - tell the joystick to light up the appropriate controller LED (can be set for P1-P4)
- Custom button mapping - for 6 action buttons
- Firmware can be updated via USB for future features/improvements
Example:
Here's what @Rufus did with a couple boards which were used at SoCal Regionals, early this year:

(sweet 3D printed case by @Rufus not included)

(running on a supergun at SoCal Regionals 2013)
Ordering:
I've already ordered new PCBs (much improved design from the ones @Rufus had) and there is a slim chance I can get those built and out to my beta testers before Christmas. Otherwise, I have every intention of getting some out in January. That batch will help me figure out what is needed to ramp up for very large production. I want a constant supply of these for you guys because I'm pretty sure you will be eating them up like candy :D I will also set up some sort of ordering system to make it easy for everyone.
Future:
I'll also be offering a DB-15 version shortly after I get the Terminal Block version shipping. And after that, a super great NEO GEO version (no you can't shove the DB-15 version into your NEO GEO)! Prices will go up on these versions as they will be fully encased and require more labor to assemble.
Let me know if you have any ideas or suggestions!
-ud