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Does hardwiring really make a difference?

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I am using wireless internet for gaming. pinging the router from my computer is only 4ms, does that mean I only get a 4 ms speed increase by hardwiring? I have asked people on psn if my connection is good they say its fine, but it never feels like offline in any game I play though it is still playable.

Wtb: FoeHammer DYI.... Is he in business?

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Tried emailing. No response. I'm new on here on this board. Is he still in business ? Thanks

The official Cthulhu and ChImp thread - Try our new Dreamcast flavor!

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Welcome Sheets:
PS3 Cthulhu: http://www.godlikecontrols.com/download/PS3CthulhuWelcome.pdf
MC Cthulhu: http://www.godlikecontrols.com/download/MCCthulhuWelcome.pdf
ChImp: http://www.godlikecontrols.com/download/chimpwelcomev2.pdf
ChimpSMD: http://www.godlikecontrols.com/download/chimpsmdwelcome.pdf
Imp: http://www.godlikecontrols.com/download/impwelcome.pdf

MC Cthulhu newest firmware: http://www.godlikecontrols.com/download/cthulhu/MCCthulhu23.zip
MC Cthulhu Variations firmwares:
http://www.godlikecontrols.com/download/cthulhu/MC_Variations.zip
Cthulhu troubleshooting guide: http://shoryuken.com/forum/index.php?threads/t.46572/page-40#post-2271122
Chimp troubleshooting guide: http://shoryuken.com/forum/index.php?threads/t.46572/page-85#post-2273436
ChimpSMD newest official firmware: http://www.godlikecontrols.com/download/chimp/ChimpSMD12.zip
ChimpSMD Firmware Variations: http://www.godlikecontrols.com/download/chimp/ChimpSMD_Variations.zip

Imp thread:http://shoryuken.com/forum/index.php?threads/s.59232/

Q: I'm having problems on SF4 AE for PC.
A: http://shoryuken.com/forum/index.php?threads/t.46572/page-163#post-5526956

Q: When using the Cthulhu on a PC, I see Select and Start are buttons 9 and 10, and the Home button is button number 13. How come there is a button 11 and button 12, but nothing ever turns them on?
A: Buttons 11 and 12 are read by the Playstation 3 as L3 and R3, the 'clicks' when you press down on the analog sticks. Even though nothing on the Cthulhu activates them, we still have to send the information to the PS3 so that it believes we are a proper controller.

Q: Why won't the PS3 turn on when I press the Home button?
A: When the PS3 is off, it cuts power to the USB ports. SIXAXIS controllers are the only ones that can wake a PS3 up from being off. No wired controller can ever turn a PS3 on.

Q: When using the Cthulhu on a PC, moving the stick around causes BOTH the X/Y axis to change, and the POV Hat to change to match. When using the Cthulhu on a PS3, moving the stick around causes BOTH the d-pad to change, and the Left analog stick to change to match. Why does this happen, and how could I change it?
A: The Cthulhu is designed to do this; it's normal and won't cause any problems. This setup was created as a compromise between how PC games usually expect the directions to be reported (X/Y axis) and how the PS3 expects the d-pad to be reported (POV hat). With this setup, you can just plug and play on most if not all of the games you want to play on both PC and PS3. If you would like the stick to be reported as one and only one of those for whatever reason, hold down the Select or Start button when plugging in; I don't remember which is which, but one disables the X/Y and only reports dpad/POV hat, the other disables POVhat/dpad and only reports over the left analog stick/X/Yaxis

Q: Where can I access the D+/D- lines for a dual mod?
A: D- (white) can be tapped in the D column. D+ (green) can be tapped in the E column.

_________________
Multi-Console 'MC' Cthulhu questions:

Q: What is it?
A: The MC Cthulhu is the multi-console version of the Cthulhu. It uses a more feature-rich chip that allows for the board to support more than just the PS3.

Q: So what's different?
A: The chip is different, and it comes with diodes that help protect the console in case the cord is plugged into more than one console at a time. The green board is the same, all of the parts are the same, the pinout is the same, etc.

Q: What consoles will it work on?
A: Currently, the MC Cthulhu will work on the PS3 (with all of the functionality of the original PS3 Only Cthulhu, so yes, it works just fine on PC), Xbox1, Dreamcast, Playstion/Playstation 2, Gamecube, NES, Super Nintendo, 3DO*, Sega Saturn and TurboGrafx16/PC-Engine consoles. Playstation support appears to work well with many converters.
(3DO support is currently limited to being the only controller. No daisy chain support or support in a daisy chain.)

Q: What about Wii?
A: The GameCube support will work on any game that supports a GameCube controller. (GG:AC, TvC, Smash Bros, Metal Slug Anthology, etc.)

Q: What about on Smash Brothers?
A: Yes! The Gamecube support in the MC Cthulhu includes two different modes for Smash Brothers play. These modes are very experimental so feel free to speak up any input on how it could be improved. Information on how to enter these modes and how they work can be read up on here: Universal PCB (eventually) thread

Q: I have a Cthulhu, but I don't know if I have a PS3 only version, or an MC Cthulhu. How can I tell the difference?
A: If the Cthulhu is assembled, just plug it into a PC and check the game controller applet in the Control Panel. The name should be very clear about whether it is meant for PS3/PC or is a MultiConsole version. If the Cthulhu is unassembled, look in the bag for a set of four diodes; MC Cthulhu kits come with diodes, but PS3 Only versions don't. If you're looking at just the chip, look at the first row of text on the chip; the PS3 Only version will have the text 'F24' on it, usually 18F2450. The MC Cthulhu will have the text 'F25' on it, usually 18LF2550.

Q: What about Xbox360?
A: Nope. Xbox360 uses special chips to prove they're licensed. Until they get publicly cracked, I dont think its going to happen.

Q: What about console X?
A: Maybe, but for now I need more feedback on the consoles already supported. No promises, no guarantees.

Q: If I buy now, and then you get console X added, won't I be screwed?
A: No, you'll still be fine. The MC Cthulhu includes a bootloader that allows the firmware to be updated in the event a new console gets added.

Q: I have a PS3 Cthulhu now. Do I have to buy a whole new board?
A: No. Upgrade chips are available. Installation is just a matter of popping the old chip out, popping the new chip in, and soldering the four diodes into place; if your Cthulhu already has the four diodes on it (board revision 1.4 or higher) then you don't even have to do that, just swap chips. You can find detailed instructions on the diode installation here:
Select Your Power

Q: Where can I buy an MC Cthulhu?
A: Godlike Controls
Focus Attack

Q: How does the board connect to the console?
A: The Cthulhu board has a set of unused holes near the USB jack, labelled with row 1-3 and columns G, A-F, and V. Each one has a specific purpose. For each of the possible consoles you want to use with your stick, you need a cable for that system (from an extension cord or dead controller) and you solder the wires in that cable to specific points on the Cthulhu.

Q: So if I want to play on PS3 and Playstation, I'll need 2 cables coming off of the MC Cthulhu board?
A: Exactly.

Q: I don't plan on ever playing on a Gamecube/PSX/Xbox/ConsoleX. Do I have to put in that cable?
A: Nope. Only put in the cable for the consoles you want to play on.

Q: So how do I install the Playstation, or Gamecube, NES, SNES, or Xbox1 cable on the MC Cthulhu?
A: Instructables for all supported consoles have been placed. Easiest way to find everything related to the Cthulhu is to go to Instructables.com and search for 'cthulhu' which will bring up everything I've done, and a couple of cool knitting instructions.
Gamecube: How To Install an Gamecube cable onto a Multi-Console Cthulhu
PSX: How To Install a Playstation cable onto a Multi-Console Cthulhu
Xbox1: How To Install an Xbox1 cable onto a Multi-Console Cthulhu
NES: How To Install an NES cable onto a Multi-Console Cthulhu
SNES: How To Install an SNES cable onto a Multi-Console Cthulhu
A collection of all of them can be found in rtdzign's RJ45 thread:
http://shoryuken.com/forum/index.php?threads/r.100475/

Q: How do I update the firmware? Where is it?
A: A link to the most recent version is at the very top of this post. Read the included readme.txt for directions.

Q: I get a weird error when I try to doubleclick Bootloader.exe?
A: Bootloader requires dotNet, which can be downloaded here: Microsoft .NET Framework

Q: What's the button mappings on all of the consoles?
A:
Spoiler:

PS3:
1P: Square
2P: Triangle
3P: R1
4P: L1
1K: X
2K: Circle
3K: R2
4K: L2
Start: Start
Select: Select
Home: PS

PSX:
1P: Square
2P: Triangle
3P: R1
4P: L1
1K: X
2K: Circle
3K: R2
4K: L2
Start: Start
Select: Select
Home: Up+Select

PSX (DC Converter mode: Hold 3P and 3K when plugging in)

1P: Square
2P: Triangle
3P: L1
4P: L2
1K: X
2K: Circle
3K: R1
4K: R2
Start: Start
Select: Select
Home: Start+X

Gamecube (normal mode):
1P: Y
2P: X
3P: L
4P: B
1K: B
2K: A
3K: R
4K: Y
Start: Start
Select: Z
Home: N/A

Dreamcast:
1P: X
2P: Y
3P: Z
1K: A
2K: B
3K: C
Start: Start

Xbox (Select not pressed):
1P: X
2P: Y
3P: White
4P: LT
1K: A
2K: B
3K: Black
4K: RT
Start: Start
Select: Back
Home: N/A
Home + 1P : Left stick click
Home + 1K : Right stick click
Home + Stick: Left and Right analog sticks

NES (All Modes)
Start:Start
Select:Select
1K: B
2K: A
Home: Go to next mode (Normal -> Turbo -> Punchout -> Normal ->.....)

NES (Turbo Mode)
1P: Rapid Fire B
2P: Rapid Fire A

NES (Punchout Mode)
1P: Select
2P: Start

SNES:
1P: Y
2P: X
3P: L
1K: B
2K: A
3K: R
Start: Start
Select: Select

Saturn:
1P: X
2P: Y
3P: Z
1K: A
2K: B
3K: C
4P: L
4K: R
Start:Start
Select:L

3DO:
1P: L
2P: P (Play/Pause)
3P:R
1K:A
2K:B
3K:C
Start: P
Select: Stop

TG16/PCE:
All modes:
Select: Select
Start: Run
Guide: Next mode (Direct: Normal -> Neogeo. Through multitap: Normal -> Six button -> Neogeo)

Normal:
1K: II
2K: I

Neogeo:
1K:Select
1P: Run
2P: II
3P: I

Six button:
1P: IV
2P: V
3P: VI
1K: III
2K: II
3K: I


Q: What about if we only want one cable on the stick at a time? Is there way to make removable cables?
A: Yes. Please look into this thread which covers how to use RJ-45 modular connections for making cables.
http://shoryuken.com/forum/index.php?threads/r.100475/

Q: You said the firmware on the MC Cthulhu can be updated. Can I update the firmware on my current PS3 Only Cthulhu?
A: No. The PS3 Only Cthulhu doesn't contain the ability to update firmware. Even if it did, it wouldn't help; the chip in the MC Cthulhu is much stronger than the chip in the PS3 Cthulhu. There is a piece called the SPI module that is needed for most consoles that just doesn't exist on the PS3 Cthulhu chip.

Q: Can I order console cables from you?
A: Sure. I have extension cables for Playstation, Gamecube and on hand; the same ones used in the Instructables. Price is listed below.

Q: Can I pay you a little extra to install them on the MC Cthulhu for me?
A: I'm sorry but I just can't do that right now. If I had the time, I would, but the SF4 rush currently underway has everything crazy for everyone.

Q: Would it matter what kind of PS cord i use? Do I need a PSX cord or a PS2 cord?
A: PS2 cord is identical to a PSX cord. If it plugs into the controller port on a PSX or a PS2, then it will work for this.

Q: What about converter support?
A:
Spoiler:
Tested as working:
Joytron Xconverter360+ (Toodles): Joytron Xconverter 360 Plus
EMS USB2 (Mixah)
EMS Trio Linker Plus (Mixah)
EMS Trio Linker Plus II (Mixah)
Nexxtech PSOne and PS2 to USB Adapter / Radio Shack PSX-to-USB Game Adapter with Vibration Driver / Sector 7 (Orbyx Electronics) Model 5810257 (Mixah)
Innovation [PSX->DC] (Mixah, Toodles)
Total Control 2 [PSX->DC] (Mixah)
Pelican PS3 [PSX->PS3] (Toodles)
Total Control Plus [PSX->DC] (Truckasaurus)
Blazepro PS2-360 [PSX->360] (drunkninja42)

Tested as semi-working/glitchy:
RedOctane Universal PS/PS2 Controller Adapter - weird dropped inputs (Mixah)
Super Joybox 4- dropped diagonals (Mixah)
'Vibration' converter [PSX->GC/Xbox] - Start button doesn't report right (Mixah)
____________
ChimpSMD Questions

Q: What is it?
A: The Chimp is a new board that combines a PS3 Cthulhu with an Imp into one board. It's made for wiring along side an Xbox360 pcb so your arcade stick can work on both 360 and PS3 cleanly and easily.

Q: What's different about the ChimSMD versus the Chimp?
A: http://shoryuken.com/f177/greetings-lizard-lick-amusements-130032/index350.html#post9514577

Q: Why would I get a ChimpSMD instead of just getting a Cthulhu and an Imp?
A: Lots of reasons.
1. With only one board instead of two, the Chimp will be easier to wire up to the 360 board.
2. Autodetection. The Chimp can identify when it is plugged into an Xbox360 and automagically go into 360 mode. No slide switches, no holding down buttons, just plug in and go on any system.
3. Trigger inversion. If you want to connect the Chimp to an Xbox360 pad that requires the triggers to be inverted, the Chimp will handle this for you. No more transistor or inverter chip hacks.

Q: So why would I ever want to use a PS3 Cthulhu instead of a Chimp?
A: There are some reasons for that as well.
1. If you're going to mod more than just a 360 and PS3 pad together, you'll have more than one cable coming out of the box, and risk causing severe problems if its ever plugged into more than one console at a time. The diodes on a PS3 Cthulhu will help you route all of the power in a way that is safe in case that ever happens.
2. The PS3 Cthulhu can be upgraded to an MC easily. The Chimp can ONLY support PS3/PC USB, and cannot and will not be upgradable to a Multi-Console version.
3. If you prefer using the Xbox360 board when connecting to a PC, a regular Imp will make that easier for you. Using the 360 pad on a PC requires holding down three buttons (Short, Strong, RoundHouse) when using a Chimp, while the Imp used just the one button or slide switch, however you set it up.

Q: What about other consoles like PSX, Gamecube, and Xbox1 supported on the MC Cthulhu?
A: They are not and cannot be made to work on the Chimp.

Q: Will there be an MC Chimp in the future?
A: No. I simply can't. The pins that would normally go to the extra console cables are currently used to control the Imp chip present on the Chimp.

Q: How do I install the Chimp in my TE/SE FightStick?
A: Here is the current wiring diagram. Definitely post up in this thread if there are any questions or areas that are vague:
Yfrog Image : yfrog.com/5ychimpmadcatzp

Q: My X/Y axis moves when I hit a trigger button in 360 mode.
A: Known issue with pads using analog triggers requiring inversion. Please read:
http://shoryuken.com/f177/official-cthulhu-chimp-board-thread-mc-firmware-2-0-released-162026/index285.html#post9194306


Q: What should the button layout be?
A: This is rather important, so please pay close attention to this answer. The layout that I HIGHLY HIGHLY absolute must insist upon is the layout from the original MadCatz sticks:
For PS3:
[] /\  R1  L1
 X  O  R2  L2
For Xbox360:
X  Y  RB  LB
A  B  RT  LT
You can probably rig up things to use a different layout if you like, but they won't be supported.

Q: My 360 board requires the triggers to be inverted. What do I do?
A: On your 360 pad, remove the two trigger pots. Try to keep middle pad of the pots intact if you can; the side pads can be ignored or torn without care, but it'll be easiest if you can leave the middle pad in place. Connect the wire from 3K_Invert screw terminal to the middle pad of the right trigger, and the 4K_invert screw terminal to the middle pad of the left trigger. If the middle pads got torn from removing the pots, follow the trace to find another point to connect the wires.

Q: Can I use a ChimpSMD in a stick by itself?
A: Certainly. The only thing to keep in mind is that it will still try to go to 360 mode if you plug it in with Short, Strong, and Roundhouse held down. As long as you don't hold these buttons down when plugging it in, it will work just fine on PS3 and PC by itself without being dualmodded.

Q: I want to use the Xbox360 mode on a PC.
A: If you hold down the Short, Strong, and Roundhouse buttons (1K, 2P, 3K) when plugging it in, it will skip the autodetection and go straight to Xbox360 mode.
_____________________
Misc:
Q: What are the golden rules?
A: The two golden rules of dual pcb mods:
1. All pcb's must be common ground.
2. All pcb's must be powered at all times.

Q: My MadCatz 360 TE/SE fightstick occasionally has a problem where the RT and LT buttons will stop working. If I replug, they work for a while, but eventually go out again.
A: Known problem with 360 TE/SE boards, and happens whether it is dual modded or not. No known 100% fix. Suggest you rearrange buttons so you dont use RT or LT.
_____________________
Ordering:

If you're interested in ordering, please try ordering from one of our online resellers:

Focus Attack
Gremlin Solutions (UK)

If you can't find what you're looking for, or have other reasons to order from me directly, that's fine, but it really is preferred you go through a reseller when possible.

Q: How do I order?
A: Easiest way is through the Paypal shopping cart setup: http://www.godlikecontrols.com/order.html

Q: How long to ship?
A: Please allow 3 business days for packing and shipping out.

Q: How long will it take to arrive?
A: West Coast: 2-3 days after mailing. East Coast: 3-4 days after mailing. Rest of world: 2 weeks after mailing.

What's the best PS4/Xbox One adapter out right now? Is it preferable?

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Hi there guys. So I'm getting an Xbox One and thinking of jumping into Killer Instinct and am a stick player for Street Fighter and pretty much any fighting game I pick up. I just don't want to have to spend an extra 200 bucks on a new Xbox One stick that I'm probably only gonna use for Killer Instinct (because to my knowledge that's the only real exclusive fighting game the console has). I know that I've seen guys like Momochi, Infiltration, and Xian use their Razer Atrox's at SF tournaments using the PS4 version so I'd figure they'd likely be using some form of adapter (idk how sponsorship works but I thought that Razer wouldn't be super happy having their players use modded sticks). I have and have used my trusty PS4 Mad Catz TE for a while now and just wanted to know if it would be fine for me to use an adapter to use my PS4 stick on my Xbox One or if I had any other use for such an adapter. And if so what's the best one to be looking at? I know I've heard the Titan One has given PS4 users problems but have heard the Cronusmax Plus has zero input lag and is great. Would like to get more opinions and suggestions/experiences though.

1st time modder, need help.

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Hi guys, i'm planning to mod my Qanba q4raf with limited knowledge and no experience. I hope you guys could answer some of my questions.

1. I want to install LEDS to my arcade stick that is capable of toggling on and off. If so, any particular LED board i should be looking out for. I believe the LVT3 board is made specifically for an arcade stick like the MadCatz TE2, hence i don't think it could fit my stick.

2. My joystick feels a little wobbly in the neutral state, do i have to replace with a new set of spring or could I just tighten it.

I hope my questions could be answered, thanks in advance

** Akihabarashop.jp is now OPEN **

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Akihabarashop.jp is now OPEN!

We have now re-launched the web shop with new design, additional url (akishop.jp) and even more great products at quality prices!
What you get when you buy from us is that we buy directly from the manufacturer and then ship it from Japan directly to the customer. Picture of your order before shipping is sent out to the customer as standard.
If you have any questions then feel free to post them in this thread and I will try my best to answer them.

Arigato :).
AkihabaraShop.jp


***Disclaimer***

Akihabara Shop is not responsible for packages lost or damaged during transit. We will always take a photograph of your order before shipping out, but when it is shipped it is out of our hands. We cannot be held responsible for customs or other local taxes imposed when a parcel reaches its destination, please find out what applies to your country before ordering.

The Official Post your Arcade Cabinet Thread!!

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I figured we need a place for everyone to post their Arcade Cabinets. Custom Built, MAME Machines, Cocktails, Straight from the arcade, Whatever!!!

I've seen some really nice cab's here, but it's hard to find them all.

I'll start.

101_0996-1.jpg

This is my Dynamo 20" Street Fighter 2 Cab. Currently houses a PS2 with hacked DS1 pads under the CP.

101_0985.jpg

Up next is my Current WIP. It's a vewlix style cab using T5's as a CP. This should be done in a few weeks.

101_0874.jpg

Last is my MAME setup. Usually going for high scores in Donkey Kong. Had to build the CP from scratch. Pretty Stoked about how it came out.



Alright all, let's see some Cabs!!!

First time homemade arcade stick

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Hello everyone,

a couple of infos about myself firstm, just as a quick intriduction to this thread...

I'm nothing more then an hobbyist who likes playing arcade games and hack/make stuff.

recently i started to have an idea to build my very own arcade stick with parts, for the fun of building it, and for, of course, using it to play some fighting games and some mame on my PC.

when it comes to software and basic electronics i'm fairly good, but when it comes to building and manufacturing things i'm not that great, especially when it comes to really complicated things, but still i wanted to try this task.

So i documented myself and read a lot about control panels layouts, buttons sizes, brands types and so on.. and put down a SIMPLE project to build an arcade stick that fits the above purposes.

My idea was to use the following components for the casing parts.

0.5cm tick plexiglass for the top panel
2cm tick wood for the sides of the case
0.5 or 0.3cm tick plexiglass for the bottom.

To assemble it i'd go with angulars and wood glow for keeping the woods parts together, and self-trimming screws for fixing the plexyglass to the wooden case (both bottom and top).

for the hardware parts i was looking at sanwa buttons and joysticks
- a JLF with metal mounting plate
- 8 0.3 clip mountable buttons
- 2 0.24 clip mountable buttons (for start and select/coin)

i also made a small project in CAD for the holes needed in the top panel for joystick, buttons and screws, which i uploaded here: https://drive.google.com/file/d/0ByWhW4D3nZXjc1NzUmVJQnBWZE0/view?usp=sharing

Now.. the truth is that i'm posting here mostly looking forward for some advices from you, who for sure are way more advanced then me and have more experience in building these things.

can you help me out with the following?

I need some help for checking that the measures for the control panel and the holes for the screws are positioned and sized accordingly to the vendors specifications.
Especially for the joystick mounting holes and screw holes i'm not really confident and i'm worried they might be wrong..
i've used these quoted images but i'm not an expert and maybe you can point out issues that i missed.

http://smg.photobucket.com/user/Francoberasi/media/jlfmountingplate.gif.html
http://cdn2.bigcommerce.com/server500/d90a4/products/70/images/4388/sanwa_JLFP1__92730.1394135865.1280.1280.jpg?c=2

actually the second one seems more accurate then the first

for the control panel layout i've used this image and tried to fit the measures properly, hopefully i didn't do anything wrong.
http://www.slagcoin.com/joystick/layout/shift365_l.png

Also, do you have any suggestions about how to assemble the thing? i was planning to mount the metal plate on the bottom of the control panel and screw it in from the top, but i wonder if screws might become annoying during gameplay.

any suggestion and help from your side is really welcome and apreciated.

Sincerely thanks in advance.
Swappage

NEW Hori Fighting Stick VX (360) & V3 (PS3) Thread

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Sucessor to the Hori EX2 and FS3?
MarkMan wrote:
Hori will be unveiling their new "Fighting Stick" series of arcade sticks prior to/at Tokyo Game Show 2009 this year.

They are 6 button arcade sticks and will be available on both the Xbox 360 (VX) and PS3 (V3).

The 360 version will be white and PS3 version will be black.

More details on this one as TGS rolls around.

http://cache.gawker.com/assets/images/kotaku/2009/09/sukima065400-1.jpg

I know I posted a link to a Left 4 Dead 2 thing, but it has pictures of what looks like magazine ads or something. If you look to the right of the L4D2 ad there is another ad for a Hori stick with a 6 button layout. It also doesn't seem to have any wires, but they never show that in ads anyways.

What do you guys think? Could they be rolling these out the same time they roll out with the new sticks that come with the Tekken 6 bundle?

Edit: I got this from Kotaku. Link: http://kotaku.com/5353782/left-4-dead-2-image-edited-for-japan

Wire Housing and Header part numbers on the madcatz TE Round 1?

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Hey Guys

Does any know the part numbers for the wire housing and headers for the madcatz TE?

Just to be explicit here's an image! I'm talking about the white headers/housings in the image.

IMG_20151216_141305.jpg


Looking to mod my Mayflash Stick

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Is everything that I have in mind compatible for modding it?

Joystick: http://www.focusattack.com/seimitsu-ls-40-joystick-187-fastener-type-with-re-plate/
Buttons: http://www.focusattack.com/seimitsu-ps-14-kn-30mm-screw-button-smoke/
Converter (ps2-->ps4): http://www.focusattack.com/brook-super-converter-playstation-2-to-ps3-ps4-adapter/

I don't know how big the holes are for the buttons of the stick, but I heard that they were smaller than 30mm. Would 24mm buttons fit perfectly instead? That would save me $8 too lol

I'm not sure if the joystick that I linked will be able to mount with the Mayflash stick, and would like someone to clarify this for me.

The converter is set in stone. Heard that it's quite good.

Thank you for reading my questions, and I eagerly await replies for them.

Hit Box - We so S Tier1!!

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Welcome to the Hit Box community! Please read this first post for up-to-date Hit Box information!

[media=youtube]dGU1d-cmtuQ[/media]
http://www.hitboxarcade.com
http://www.youtube.com/hitboxes

Visit our Super Street Fighter IV Hit Box Thread

FAQ
Spoiler:
1. What is the Hit Box?

The Hit Box all-button controller, AKA the "Stickless Stick," is a game controller specifically designed for fighting games. We replaced the joystick with directional buttons that are controlled by your fingers.

2. Why buttons?

By using 4 directional buttons controlled by 4 fingers, you gain:

- Increased input speed
- Consistent inputs yield fewer mistakes
- Exclusive control over your movement
- No travel time inputting directions
- Button techniques apply to movement and special inputs (plinking, piano, double tap, slide)
- Game-specific features such as SSFIV input shortcuts (such as walking dragon punches)
- No unintentional inputs such as accidental jumps
- No arm/wrist motion
- Stays put in your lap



3. Are those smaller buttons than normal?

Yes. We use 24mm Sanwa pushbuttons with exception to the 'Up' button, which is 30mm. They are highly sensitive buttons and work perfectly. 24 mm buttons are able to be brought closer together and fit the natural curve of the human hand. When the button spread is closer together, players find all buttons directly at their finger tips with no hand-hovering.

4. Can I still execute throws and focus attacks on this smaller layout?

Yes.

5. What about plinking and double tapping my combo links?

Of course.

6. Why have a shared jump button for your thumbs?

It is larger than the other buttons so both thumbs can access "Up" depending on player preference. By utilizing this, you can perform advanced "joystick" motions easily. Tri-jumps and Tiger Knee inputs are much faster and more accurate. It also makes many Just-Frame inputs incredibly easy.

8. Who is this for? Do I need keyboard experience?

While it appears to share the most common ground with a keyboard, Hit Box is a balance between Joystick, Pad, and Keyboard together. You dont need background in any controller to appreciate the Hit Box: Anyone can use it!

9. Can I still do everything I can do on my joystick?

Everything and more.

10. What about Hadokens and Dragon Punches and SPDs?

Yes. Quickly and accurately.

11. What about "______'s ________ combo"?

Yes.

12. Is there a learning curve?

The learning curve is creating fast, new memory in your fingers. It doesn't take long. This also gets rid of old bad habits too!

13. Are these for advanced players only?

No! The benefits of these boxes can be appreciated by everyone from the beginning player to the most advanced tournament player. The whole purpose of the Hit Box is to aide your fundamentals and build your foundation so that you can focus on what actually matters in a match: your opponent.

14. What happens when you hold the Left and Right buttons together?

Left + Right = Neutral. Your character will stand still. No charging or blocking occurs.

15. Can I hold Left and Right to block cross ups?

No. Left + Right = Neutral; you will get hit in the face.

18. Can I walk forward and charge a sonic boom?

No.

19. Can I hold Back and perform shoryuken motions?

No. Left + Right = Neutral.

20. Is "Left + Right = Neutral" useless?

No! Left + Right is the basis for many advanced techniques that will make your life easier! You get access to 3-frame dashes, 1-button FADCs, rapid dragon punches, new option selects, safe and easy Korean backdash cancelling, and much more! Left + Right will help your execution significantly. Check out all of the tech in our video section!

Combo Videos
How to Hit Box Tutorials

Interactive Learning Tools
Product Info
Spoiler:
HIT BOX - PS3/PC
$169.99
Shipping:
$20.00 in United States
40.00 USD Canada/Mexico
60.00 USD International
  • Sturdy Metal Case (16" x 7" x 2")
  • Compatible with PlayStation 3 and PC
  • Professional Powder Coat of Black Paint
  • Artwork Underneath Plexiglass
  • Easy Button Replacement / Modification with Quick Disconnects
  • Proven, Patented, Ergonomic Hit Box Layout
  • Toodles Cthulu PS3/PC Board (SOCD Firmware Controlled)
  • 15' USB Cable with Velcro strap
  • Authentic Sanwa Buttons (24mm & 30mm)
  • Cases Made in USA
  • Plexiglass / Artwork Made in USA
  • Hit Boxes Assembled in USA
HIT BOX - MULTI CONSOLE
$225.00 USD
Shipping:
$20.00 in United States
40.00 USD Canada/Mexico
60.00 USD International
  • Compatible with: PlayStation 3, Xbox 360, PC
  • Sturdy Metal Case (16" x 7" x 2")
  • Professional Powder Coat of Black Paint
  • Artwork Underneath Plexiglass
  • Easy Button Replacement / Modification with Quick Disconnects
  • Proven, Patented, Ergonomic Hit Box Layout
  • Akishop Customs PS360+ PCB (SOCD Firmware Controlled)
  • 15' USB Cable with Velcro Strap
  • Authentic Sanwa Buttons (24mm & 30mm)
  • Rubber Feet for Support and Stability
  • Cases Made in USA
  • Plexiglass / Artwork Made in USA
  • Hit Boxes Assembled in USA
http://www.hitboxarcade.com

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PS360+ Multi-Console Edition Hit Box
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Cthulhu PS3/PC Edition
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A question about modding Qanba from stick to 'stickless'

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Does anyone know if the Qanba Fusion Synthesis PCBs are SOCD?

I have a hitbox but my hands are just too big and the case size makes it a little uncomfortable to use for extended periods. Since I haven't been using my old fightstick much I was considering modding it. Anyone have experience doing this with a Qanba willing to shed some insight?

Converter Compatibility Thread

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Read the FAQ before posting! :bluu:

There is not a converter for using a TE on a system other than the one it was designed for.

There is no USB to anything older. No USB to PS2, Dreamcast, etc. You must mod your stick with a MC Cthulhu or a second PCB.

If you want a stick that works on both Xbox 360 and PS3 (And PS2, Dreamcast, etc.) get a PS2 stick like a HRAP or Namco. You can then use converters to adapt it to various systems.

You can not plug a random USB controller or converter into either the Xbox 360 or PS2. The Xbox 360 only works with Xbox controllers due to its security scheme. The PS2 was never designed to accept it.

The PS3 can use HID compliant (driverless) USB controllers for PS3 and PS1 games (not PS2). This makes the USB Saturn pads worth getting. Beware of bootlegs.

The PS1 Dual Shock has the best compatibility with converters. If you are building a custom stick then these are the way to go. The original, non-analog controllers have problems with most converters and are not recommended if you can avoid them.

Most custom PS1/PS2 sticks were made with Sony PCBs. When submitting a compatilibility report open your stick and see what kind of pad is inside. The Dual Shock pads have analog sticks. The original Digital pads do not.

There are three versions of the SFAC stick. Unscrew the bottom of the case to check the PCB before purchasing an adapter. Check next to the system cable for the voltage. It will read either 3.5V 7.5V or 8V. This number is indicated in the listing below whenever possible.

Please test your converter if it can be connected to a PC:

If you purchase a converter that's USB (PS2 to PS3, etc.) and want to test it for lag (on Windows) then download this application developed by SRK member Colac. It's straightforward to use once you get the hang of it.
To accurately test your adapter/converter, you need to:

1) Turn off vertical sync in your graphics card settings.

2) Using a key on your keyboard to run through the program once and record down the input lag time from your keyboard.

3) Plug your gamepad and stick through the adapter that you want to test into your PC. Then, use programs like (xpadder) to map a button on your gamepad or stick to the SAME key that you tested in step one. Run the program and record down the input lag again.

4) Subtract the two results you got from previous steps. If the difference is less than 2 ms (i.e., stick input lag - keyboard input lag <= 2ms), then your adapter can be considered as lag free.

PS2 to PS3/USB

Note: Sony is at it again with 3.5. The Real and HAIS are reportedly done for.

The 2.7 firmware update rendered the Sumoto and TAC adapters unusable with the PS3. This was corrected with 2.8. I'm hesitant to recommend them in light of this but they are working again.

The majority of these converters should also work on a PC without drivers (InPin, Pelican). If you only care about PC compatibility then the Super Joy Box 3 Pro was highly recommended. It does not work on the PS3.

*Recommended* InPin: This is the best option that's readily available. It's sold by exclusively by SRK member laugh. Visit his eTokki shop to order one.
Compatible with: Sony PS2, PS1 DS, MAS, HRAP Series, Namco PS1, SFAC 3.5
Incompatible with: SFAC 8V?, certain PS1 Digitals

*Recommended* Pelican: People claim that these are the only adapter to feature code from Sony. They have excellent compatibility with the exception of PS1 digital PCBs. They're by far the most expensive ($50+) but can occasionally be found used at GameStop for a few dollars.
Compatible with: PS2 DS, PS1 DS, HRAP 2, SFAC 3.5, Namco PS1, Saulabi
Incompatible with: PS1 Digital, SFAC 7.5V

HVG2: These are reportedly a good converter if your stick has a analog capabilities; like a custom with a PS1 DS. It will not work with a digital PCB like most consumer sticks have (HRAP).
Compatible With: PS2 DS, PS1 DS, Hori Fighting Stick, SFAC 3.5V, 7.5V
Incompatible with: PS1 Digital, Namco PS1, HRAP Series, Tekken 5, Pelican PS2, SFAC Pad
Reviews: Riotblade

DragonPlus: There were conflicting reports on this adapter. Most of its owners reported it as lagless. Press Up+Select for Home.
Compatible with: HRAP 2/SA, Namco PS1
Incompatible with: PS1 Digital, Tekken 5 stick

Cablesforpc: This is the one to get for owners of the SFAC stick with an 8V PCB. It allows two PS2 controllers to be connected.
Compatible with: PS1 DS, SFAC 3.5V, 8V, HRAP 1
Incompatible with: SFAC 7.5V
Reviews: Annihilationscape

Sumoto: These were reported as the best adapter for Sony digital PCBs (original pads without analog sticks). A few users have claimed they're lagless, and I haven't seen a negative review on them yet.
Compatible with: PS2 DS, PS1 DS, PS1 Digital, Tekken 5, Pelican Universal, Pelican PS2, Ascii PS1, SFAC Pad
Incompatible with:

TAC: These were reported to work well with SFAC and HRAP series. MarkMan and others reported that it has issues so I would avoid it in favor of something else. Hold Analog for Home.
Compatible with: PS2 DS, SFAC 3.5V, HRAP 1, HRAP 2/SA
Incompatible with: PS1 Digital

Real (Incompatible with 3.5): These were once all the rage but are now discontinued. They notably do not work with PS2 DS controllers.
Compatible with: PS1 DS, HRAP 2/SA, Namco PS1, SFAC, SFAC Pad
Incompatible with: PS2 DS

Hais (Incompatible with 3.5): These reportedly work well and include a PS2 memory card reader. They have taken Sumoto's place as a solid/budget converter. Press Analog or Up+Select for XMB. Hold Up+Select for Home.
Compatible with: PS2 DS, PS1 DS, PS1 Digital, SFAC, SFAC pad, Saturn PS2 pad, Namco PS1, Tekken 5
Incompatible with: SFAC 8V, Pelican Universal
Reviews: Canto

PS2/3 to Xbox 360

*Recommended* Controller Converter Pro by Blaze (?): This is an unmarked converter that is similar in appearance to the Blaze PS2-360. It notably does not require a 360 controller for passthrough. It reportedly works well with a HRAP3 and features similar compatibility to the Blaze.
Compatible with: PS2 DS, PS3 DS3, HRAP3, HRAP2, Namco T5, SFAC Pad
Incompatible with: MadCatz TE and SE, Pelican Universal

PS2 to Xbox 360

*Recommended* PS&PS2 to 360 converter (Xtokki360) by Tinybee: These converters, originally sold through Focalprice, are the best available option for PS2 to 360. They do not require an Xbox 360 controller for passthrough like the others listed below. They are also the only converter to feature a headset jack. They are sold by SRK member laugh. He is the recommended supplier because of Focalprice's questionable shipping. Analog or Select + L3 for Guide.
Compatible with: PS1 Digital, PS1 DS, PS2 DS, HRAP Series, Namco, Tekken 5, MC Cthulhu, Mayflash PS2/PS3, Tekken 4, Fighting Stick PS, ASCII Stick 3
Incompatible with:
Reviews: kaioshade, DrgnAK

The following converters require a wired 360 controller to bypass Microsoft's security scheme. A wireless controller with a Play & Charge cable will not work. Read Ikagi-chan's post for more information. The Blaze and Xtokki360 above feature a Microsoft security chip to bypass this requirement.

*Recommended* Xconverter 360 by Joytron: These were the best option until the introduction of the Xtokki360. They are now discontinued. Previously sold by SRK member laugh who brought us the InPin. Analog = Guide.
Compatible with: PS1 Digital, PS1 DS, PS2 DS, HRAP Series, Tekken 5, MAS, Namco, SFAC 3.5, SFAC Controller
Incompatible with:
Reviews: laugh, Ikagi-chan, Gamecop

*Recommended* BlazePro: These Hong Kong converters can be had for $10 on eBay. They are basically superseded by the PS3 to 360 converter listed above.
Compatible with: PS1 Digital, PS1 DS, PS2 DS, HRAP Series, Namco, SFAC 3.5, SFAC Controller, Saturn PS2 pad, Blaze Twin Shock
Incompatible with:
Reviews: Source thread

Max Shooter by Mayflash: These work great except for an issue with simultaneous key presses. Pressing corresponding buttons, for example: Right+Circle will cause the converter to freeze until another button is pressed.
Compatible with: PS1 Digital, PS1 DS, PS2 DS, HRAP 1, SFAC 3.5V, SFAC Pad, Saturn PS2 pad, Namco PS1
Incompatible with: HRAP 2, SFAC 8V

XFPS by XCM: There are a few revisions of this adapter but I can't recommend it at all. It reportedly lags and/or drops input even with a real Sony PS1 or PS2 controller. The OP repeatedly trashes them earlier on in the thread. There are 10 negative posts for every positive I could find. Read this, this, this, this, this, and this before deciding to spend your money on one of these.
Compatible with: Sony PS2, PS1 DS
Incompatible with: Namco PS1, HRAP 2

Xbox 360 to PS3

Cross Battle Adapter by XCM: MarkMan confirmed that this drops inputs similar to the XFPS. People with 360 sticks should look into adding a Cthulhu PCB (Photos) for PS3 compatibility.
Compatible with:
Incompatible with:

PS2 to DC

*Recommended* Total Control Plus: These are usually recommended since they're readily available. Toggle the switches on it to change the triggers.
Compatible with: Sony DS 2, HRAP, HRAP 2, SFAC, Tekken 5
Incompatible with: Some MAS sticks

*Recommended* Dream Connection 2 by Innovation (original URL, sold out): These as reportedly the best converters but are expensive and hard to come by. The SFAC Pad isn't recommended because it treats L1 and R1 (the HP/HK buttons) as the same button.
Compatible with: PS2 DS, PS1 DS, PS1 Digital, SFAC 3.5V, SFAC Pad, HRAP 2/SA, Tekken 5, Pelican PS2
Incompatible with: SFAC 8V

PS2 to GameCube/Wii

*Recommended* Cube JoyBox Pro by Mayflash: These are the most commonly recommended converters for GC. They work with Tatsunoko vs. Capcom on Wii.
Compatible with: PS2 DS, PS1 DS, PS1 Digital, HRAP 1, HRAP 2/SA, MAS, Namco PS1, Tekken 5, SFAC 3.5V, SFAC Controller
Incompatible with:

Magic Path II by EMS: These apparently work equally as well as the Cube JoyBox. They're also reported to work fine with Tatsunoko vs. Capcom.
Compatible with: PS2 DS, HRAP
Incompatible with:

Game Elements (eBay): This is the converter I've happily used for years. It works great on the GameCube/Wii as well as the Xbox. ArcadeStickMonk used it as well.
Compatible with: PS2 DS, PS1 DS, SFAC 3.5V, HRAP 2 SA, MAS
Incompatible with: PS1 Digital (works on Xbox) SFAC 8V, Tekken 5 (Works on Xbox), SFAC Controller

PS2 to Xbox

*Recommended* Xbox Magic Box: These are lag free and the Saturn port is awesome. It went completely nuts when I plugged in my PS1 DS stick.
Compatible with: PS2 DS, PS1 Digital, HRAP, HRAP 2 SA
Incompatible with: PS1 DS, SFAC Pad, SFAC 8V

*Recommended* Game Elements: These work very well. See the GameCube section above.
Compatible with: PS2 DS, PS1 DS, PS1 Digital, SFAC 3.5V, SFAC Pad, HRAP 2 SA, MAS, Tekken 5
Incompatible with: SFAC 8V, Directional issues w/3rd Strike

X-Connection by Innovation: I would think the Innovation name would guarantee this one a winner, but it reportedly doesn't work with certain games or the HRAP 2.
Compatible with:
Incompatible with: HRAP 2

PS2 to Saturn, SNES, etc.

A company called ToToTEK makes a wide variety of PS2 to classic system adapters. There's one for 3DO, Neo-Geo, Famicom (NES), FC2003 (?), Saturn, GameCube, SNES, PC Engine (TurboGrafx-16), and Genesis (Mega Drive). They reportedly work well from everything I've read.

Saturn to Xbox

*Recommended* Xbox Magic Box: This works great with an official Sega pad. There isn't a Select button for Insert Coin but some Xbox emulators like FB Alpha allow it to be remapped. Only problem is that they're hard to find.
Compatible with: Model 2 (Japanese style) Sega Saturn Pad
Incompatible with: Nights Analog Pad

Saturn to PS2

*Recommended* Keio Console Converters: These are a godsend for people wanting to use their Saturn pads on other systems. They can be chained to other converters for use on the Xbox 360, PS3, etc.
Compatible with: Model 2 (Japanese style) Sega Saturn Pad, HSS-0130
Incompatible with:

Xbox to USB (Not PS3)

The original Xbox uses a USB connector with a funky male end. Female Xbox to male USB adapters can be had on eBay for a few dollars. No conversion is necessary. This reportedly works fine for the SFAC stick.

Xbox 360 to USB (Not PS3)

Xbox 360 sticks/controllers work fine on Windows using Microsoft's drivers. They're available for both 32-bit and 64-bit.

Korean arcade parts discussion

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Introduction Post

I admit I haven't have experience with Korean arcade parts, but I start a loose guide listing of what I do know and let people discus about Korean parts and maybe we can build up a half descent database.
I will reference the old THE ULTIMATE KOREAN ARCADE PART FAQ!! to flesh thing thread out.
What was noticed in the Tech Talk community is that many of the old Korean arcade part threads are dead and many threads have broken images, broken links, out of date and inactive.

Special thanks to (but not limited to) the following forum members (in no particular order) who ether helped me directly or those who contributed to older threads (even indirectly) which I tried to use to build this one.
d3v, slaycruz, armi0024, Upas, laugh, Takahashi, deadfrog, kowal, Moonchilde, hibachifinal, kkolding, Fearless, el greco,

Saturn Controller Options for PS4

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Does anyone know if any of the following controllers work on PS4:

Sega Saturn USB PC/Mac Pad
Sega Saturn PS2 Edition Pad via Converter?
Regular Sega Saturn pad to PS4 converter?

Wondering what my options are. It's rare to see this discussed anywhere. The PC Saturn pad worked on PS3 without a converter and IIRC the PS2 version worked on 360 with a converter.

Also bonus question: if a converter is needed, or even if it's not, does anyone have any experience with input lag, does it lag at all?

Thanks.

Madcatz TE vanilla sf4 edition on PC

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Hello! As stated in the title, i have a vanilla sf4 edition of a MC TE and I'm trying to use it on my pc. Im running W10 home ed 64 bit and i have intel chipset on my mobo. When i plug it in, the stick gets recognized as "PC USB wired stick 8838" but the inputs dont get recognized when im testing it.

https://imgur.com/oejPrcb

FOR THE LOVE OF GOD! PLEASE HELP ME!!!

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I accidentally broke one of the harnesses for my MadCatz Tournament edition 2 for the X button. And I can't find ANY place to purchase them online. Does anyone know of a site, or something I could use as a replacement? I want to get it fixed before SFV! :(

Third party PS4 padhack options

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If my DS4 padhack thread scared you from padhacking the official sony dual shock 4 controller then your in luck... sorta. There are currently two third party pads at the moment that are usable in adding ps4 support. Those being the Hori Fighting Commander 4 and the Guilty Gear pad. Now while they are both very easy to padhack the only downside to them is obtaining them is not as easy as getting a DS4 pad.

Can Someone Mod My Sticks for Me?

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I'm looking for a trustworthy individual to mod my TE1's so that the 360 one works on Xbox One and the PS3 one works on PS4. Would it be better for me just to buy some USB converter or have someone mod it? I just don't want to be aware of a small peripheral at all times.
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